Without much in the way of gameplay, a visual novel has to feature engaging characters and an interesting plot, and Zanjibaru does a very good job in both respects. While battling the demon infestation, Japan loses much of its territory. However, twenty years after the end of the war, abnormalities begin to occur, and demons rampage throughout Japan, particularly in the Kanto region. Their plan succeeds and Japan prevails in the conflict. Zanjibaru takes place in an alternate universe where at the end of World War II, the Japanese government awakened demons in Tokyo to unleash upon the Allies. She also makes a really lousy cup of coffee. While she possesses some magical talent, particularly over fire, she more often tussles with a katana and a machine pistol. Much more of a realist than an idealist, her matter-of-fact nature conceals a history of professional disappointment and personal tragedy. While she can be sharp-tongued and teasing, she is warm, brave, and considerate. Instead, she became a freelance demon hunter and is currently working undercover at Ashihara as the school’s nurse. A young woman and Miku’s cousin, Kyoko wanted to become a teacher after finishing college but failed the teacher’s license examination.
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